Used for writing and modifying objective values of a specified IProblem<T> (interface).
The problem instance is hold by a class implementing IContext<TValue, TStructure>. Therefore, the Behave method has to be defined. An IBehaviour can be active or inactive depending on the set Enabled property.
 
  
 | Properties | |
| bool | Enabled  [get, set] | 
| Determines if this IBehaviour is active or inactive.  More... | |
| int | Order  [get, set] | 
| Specifies the execution order of this behaviour.  More... | |
| Public Methods | |
| void | Behave () | 
| Should be used to write/modify objective values for an IProblem<T> instance hold by a class implementing IContext<TValue, TStructure>.  More... | |