Polarith AI
1.8

◆ VectorProjectionType

enum VectorProjectionType
strong

Specifies how perceived vector data is projected.

It might be important for classes like SteeringBehaviour and Reduction if the scene objects differ significantly in height. Such height difference would lead to impractical objective values because of the distorted angle resulting from the comparison of receptor and behaviour directions.

Enumerator
None 

No projection.

PlaneXY 

Vector data is projected into the x/y-plane, this might be useful for apps using Unity's 2D mode.

PlaneXZ 

Vector data is projected into the x/z-plane, this might be useful for apps using Unity's 3D mode.

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