Polarith AI
1.8

◆ Update()

override void Update ( )
protectedvirtual

This methods fulfills three purposes.

First, to check whether the computation of a new path has finished. Second, to check if the agent is placed on an OffMeshLink and if so, to call OffMeshLinkReached. Third, to update the simulated position by calling NavMeshAgent.nextPosition.

Reimplemented from AIMPathfinding.

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