Contains additional Unity functionality which is reused in different projects of Polarith.
Classes | |
| class | ArrowGizmo |
| Represents an arrow gizmo to be drawn within the scene view. More... | |
| class | AssignmentSolver |
| Provides different logics to solve the assignment problem. More... | |
| class | BoxGizmo |
| Represents a box gizmo to be drawn within the scene view. More... | |
| class | CircleGizmo |
| Represents a circle gizmo to be drawn within the scene view. More... | |
| class | Colors |
| Collection of colors used by Polarith for design. More... | |
| class | GameObjects |
| Provides additional functionality for the handling of Unity's GameObject class. More... | |
| class | GridGizmo |
| Represents a grid gizmo to be drawn within the scene view. More... | |
| class | LayerAttribute |
| An attribute for fields representing Unity layers. More... | |
| class | Mathv |
| Provides some basic mathematical functionalities for working with vector-based geometry like lines or planes. More... | |
| class | NavMeshAreaMaskAttribute |
| This attribute allows to display an int value as a mask field. More... | |
| class | OpenRangeMaxAttribute |
| This attribute sets an upper limit to a numerical field. More... | |
| class | OpenRangeMinAttribute |
| This attribute sets a lower limit to a numerical field. More... | |
| class | PlaneGizmo |
| Represents a plane gizmo to be drawn within the scene view. More... | |
| class | RaycastGizmo |
| Used to visualize a ray that is cast into the scene to sense something. More... | |
| class | SphereGizmo |
| Represents a gizmo to be drawn within the scene view which might indicate the position of a possible target. More... | |
| class | TabState |
| class | TagAttribute |
| An attribute for fields representing Unity tags. More... | |
| class | Textures |
| class | VelocityGizmo |
| A gizmo that displays a velocity by visualizing both a direction vector and predicted position relative to a given point. More... | |
| class | VGizmo |
| Represents a V-gizmo to be drawn within the scene view. More... | |
| class | WireSphereGizmo |
| Represents a gizmo to be drawn within the scene view which might indicate ranges in 3D. More... | |