Polarith AI
1.8
Mathv Member List

This is the complete list of members for Mathv, including all inherited members.

CartesianToSperical(Vector3 point)Mathvstatic
GetNearestEdge(IList< Vector3 > polygon, Vector3 point, float maxDistance=Mathf.Infinity, int startEdgeIndex=0)Mathvstatic
GetNearestEdge(IList< Vector3 > polygon, Vector3 point, int startEdgeIndex=0)Mathvstatic
MaxElement(Vector3 vector)Mathvstatic
MinElement(Vector3 vector)Mathvstatic
ProjectPointOnLine(Vector3 point, Vector3 start, Vector3 end, bool clamped=true)Mathvstatic
RoundZeroElements(ref Vector3 point)Mathvstatic
SphericalToCartesian(Vector2 point)Mathvstatic
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