Polarith AI
1.8

◆ Torque

float Torque = 0.05f

Determines the base value of the applied force for rotating the character towards the decided direction.

This value is highly dependent on the Rigidbody2D.angularDrag, Rigidbody2D.mass and the PhysicsMaterial2D used by the involved Collider2D instances.

For the default value, you may use a Rigidbody2D configuration with mass = 1, angular drag = 10 and a default collider material.

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