Polarith AI
1.7

◆ EvaluationPreparers

readonly IList<IEvaluationPreparer> EvaluationPreparers = new List<IEvaluationPreparer>()

Contains references of instances which need to prepare certain things before Context.Evaluate must be called.

This should almost be everything concerning the Unity scripting API which is not thread-safe, for example, the access to Unity reference types, i.e. classes (read only).

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